TesserIce (2024)


I acted as a progammer and technical advisor for this project –

For more information, see https://clea-t.de/tesserice

From the site:

“Climate change is a defining issue of our time. Imagine entering a space-time lens that renders subtle changes to Earth’s climate visible. TesserIce is a VR artwork where the participant navigates inside a 4-dimensional tesseract of living ice in which time is a material axis – a spatial lens outside our three dimensions. From the tesseract’s center, they experience space, time, sound, and ice in the unfamiliar geometry of the fourth dimension. Each room within this hyper-architecture presents a different phase and scale of glacial ice, inviting us to reconsider our radical connection to remote ecosystems via time, geology, and Earth.”